Comments on: Break https://gamestorming.com/break/?utm_source=rss&utm_medium=rss&utm_campaign=break A toolkit for innovators, rule-breakers and changemakers Tue, 02 Jun 2015 16:51:35 +0000 hourly 1 https://wordpress.org/?v=6.6.2 By: Gamestorming » Blog Archive » Gamestorming Cheat Sheet https://gamestorming.com/break/#comment-272 Fri, 04 Feb 2011 04:34:10 +0000 https://gamestorming.com/?p=418#comment-272 […] from left to right, laying together groups that felt related.  I printed out the diagram, took a Break for lunch, and over quesadillas I made sense of my feelings and thought through a theory.  This, […]

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By: Dave Gray https://gamestorming.com/break/#comment-271 Wed, 26 Jan 2011 16:58:58 +0000 https://gamestorming.com/?p=418#comment-271 In reply to Simon.

Great article Simon, thanks!

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By: Simon https://gamestorming.com/break/#comment-270 Wed, 26 Jan 2011 14:11:01 +0000 https://gamestorming.com/?p=418#comment-270 I fully support the value of the creative pause, but I don’t think the research you point at, actually supports this.

The individual work part of the hybrid approach, is meant to be a creative idea generating time, not a reflection time and in addition, the experiments they ran had the individual work running before the main group sessions, so there was no chance these sessions could have been used for reflection.

This is a lovely article on the subject:
http://www.cameronmoll.com/archives/2008/11/showering_and_thinking/

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By: michael cardus https://gamestorming.com/break/#comment-269 Mon, 13 Dec 2010 16:51:00 +0000 https://gamestorming.com/?p=418#comment-269 Taking a break is one thing that I know as a facilitator I overlook. Additionally many meetings and leaders also feel a great need to “cover all the information” that breaks are shortened or skipped or working lunches are forced.
This recesses the brain into un-learning.
Breaks to breath fresh air and reflect upon the information in the individual preferred style increases retention and learning.

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