Comments on: Air Time Mastermind https://gamestorming.com/air-time-mastermind/?utm_source=rss&utm_medium=rss&utm_campaign=air-time-mastermind A toolkit for innovators, rule-breakers and changemakers Tue, 02 Jun 2015 16:52:54 +0000 hourly 1 https://wordpress.org/?v=6.6.2 By: Taking aim at skydiving chickens (a bit belated) | IMSTIPS https://gamestorming.com/air-time-mastermind/#comment-181 Sat, 17 Sep 2011 05:38:39 +0000 https://gamestorming.com/?p=291#comment-181 […] Everyone got a piece of construction paper to write down their most pressing issue or problem in business. Then they folded up their plane and launched them around the room. Everyone had to grab someone else’s plane and write down an answer to their question. We got some great conversation going and insights to problems attendees faced. (In fact, this ‘game’ is so cool that we developed at Maverick – we posted it on the GameStorming book’s blog – https://gamestorming.com/?p=291) […]

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By: Maverick Business Insider Summer Extravaganza | Yanik Silver's Internet Lifestyle Blog https://gamestorming.com/air-time-mastermind/#comment-180 Tue, 15 Feb 2011 03:50:36 +0000 https://gamestorming.com/?p=291#comment-180 […] Everyone got a piece of construction paper to write down their most pressing issue or problem in business. Then they folded up their plane and launched them around the room. Everyone had to grab someone else’s plane and write down an answer to their question. We got some great conversation going and insights to problems attendees faced. (In fact, this ‘game’ is so cool that we developed at Maverick – we posted it on the GameStorming book’s blog – https://gamestorming.com/?p=291) […]

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By: Tisa https://gamestorming.com/air-time-mastermind/#comment-179 Tue, 31 Aug 2010 05:28:43 +0000 https://gamestorming.com/?p=291#comment-179 This is really fun and I imagine, very, very effective!!!!

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By: walter daniels https://gamestorming.com/air-time-mastermind/#comment-178 Thu, 12 Aug 2010 14:50:57 +0000 https://gamestorming.com/?p=291#comment-178 This is a great idea, for brainstorming. It’s fun, as well as useful, and stimulates creativity. You obviously apply your own ideas.:-)

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By: Josh Bulloc https://gamestorming.com/air-time-mastermind/#comment-177 Wed, 11 Aug 2010 20:31:40 +0000 https://gamestorming.com/?p=291#comment-177 There is a difference between work and play but the difference is really your perception. When you work you have to force yourself to do something when you play you just flow (http://en.wikipedia.org/wiki/Flow_(psychology)). Play is automatic, why can’t you turn your work into play? imagine the great things you could accomplish.

Keep it up Gamestorming, we all need to play more.

Josh Bulloc
Kansas City, MO

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By: “Gamestorming” (Changing the way business is played) | Yanik Silver's Internet Lifestyle Blog https://gamestorming.com/air-time-mastermind/#comment-176 Fri, 06 Aug 2010 15:50:49 +0000 https://gamestorming.com/?p=291#comment-176 […] a community of other Gamestormers beyond just the book. In fact, I just recently posted on the Gamestorming blog adding the wiki one of the games we use at Maverick called “Air Time Mastermind”. Check it out […]

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By: michael cardus https://gamestorming.com/air-time-mastermind/#comment-175 Fri, 06 Aug 2010 14:56:42 +0000 https://gamestorming.com/?p=291#comment-175 Kickin’ It..
Is great…i like the idea of having fun allowing for joy then solution based answers.
Gaining multiple perspectives in a somewhat anonymous way.

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